FANTASY FIGHT
LEAGUE

Scoring

Fantasy boxing scoring explained

Every component of a pick is worth points, and the two biggest are multiplied by the fighter’s real market odds. Here is the exact arithmetic the leaderboard runs on.

The scoring table

These are the live values. Odds are the decimal price on that fighter in that market at the time the card was published.

Fantasy Fight League scoring values by pick component
ComponentPointsNotes
Correct winner5 × winner oddsGates everything else. Miss it and the bout scores zero.
Correct method — KO/TKO5 × method oddsOnly if you also called the winner.
Correct method — decision4 × method oddsDecisions are more likely, so they pay less.
Correct method — draw15Flat. Draws are rare enough.
Exact decision type+15Unanimous, split or majority called correctly.
Exact round+10 × scheduled rounds120 points on a twelve-rounder.
One round out+5 × scheduled rounds60 on a twelve-rounder.
Two rounds out+2 × scheduled rounds24 on a twelve-rounder.

Why the winner gates everything

If the fighter you picked does not win, the bout scores zero — even if you called the method and the round perfectly. This is deliberate. Without it, you could hedge by calling “round four knockout” on both corners and bank the round bonus either way. Gating on the winner means every pick is a real commitment.

Worked example

Say a twelve-round fight is priced at 5.50 on the underdog to win, and 8.00 on that underdog to win by knockout. You call the underdog, by KO, in round four. He stops him in round four.

  • Winner: 5 × 5.50 = 27.5
  • Method: 5 × 8.00 = 40
  • Exact round: 10 × 12 = 120

That is 187.5 points from one bout. The same call on a heavy favourite priced at 1.20 to win and 2.50 by knockout would have paid 6 + 12.5 + 120, or 138.5 — and the round bonus is doing most of the work. That gap is the whole game: the round is where the skill lives, and the odds are where the nerve lives.

Round bonuses scale with the distance

The round bonus is ten times the bout's scheduled rounds, not a flat number. Calling round four of a twelve-rounder pays 120. Calling round four of a six-round undercard bout pays 60. Longer fights have more rounds to guess wrong, so they pay more when you get them right.

If you do not pick

An unpicked bout is not skipped — it is scored against the bookmakers' favourite. The default is a stoppage in round seven when the knockout price is shorter than the decision price, and a unanimous decision otherwise. It keeps everyone's table comparable, but it is a poor substitute for picking. See how it works for the full sequence.

League tables score differently

The global leaderboard is odds-weighted, as above. League tables use a flatter formula: a correct winner is a flat five points rather than five times the odds, so a league is less swingy and closer to a straight pick-'em among friends. The round and decision-type bonuses are identical in both.

That means it is entirely normal to sit high in a league and mid-table globally, or the reverse — they reward slightly different things. More on leagues.

Why odds and not a flat points table?

A flat table — three points a winner, five for the method — is simpler, and it is what most pick-'em pools use. The problem is that it makes the correct strategy trivially obvious: take the favourite in every bout, every time. On a typical card the favourites win most fights, so everybody converges on nearly the same entry and the table is decided by the two or three genuine coin-flips.

Weighting by odds breaks that. If the favourite pays 5 × 1.20 and the underdog pays 5 × 5.50, taking chalk across the board is a losing strategy even when most of your picks come in. You have to find the bouts where the market is wrong, which is exactly the skill the game is trying to reward.

The prices are captured when the card is published, so everyone is scored against the same numbers regardless of when they picked. Late line movement does not change what your pick is worth.

Points versus $KO

Two separate numbers, and people mix them up constantly. Points are your prediction score. They decide your leaderboard position and your rank, and they only ever go up. $KO is the reward currency you spend in the store on titles and avatar frames, so your balance falls when you buy something. $KO is not cryptocurrency and has no cash value.

Put the maths to work

You now know more about the scoring than most of the table does. Create a free account and pick the next card.